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DIABETES DIGITAL MEDIA

During my 13 month tenure at Diabetes Digital Media I was responsible for the creation and delivery of digital assets, animations, videos and motion graphics, designs for app and web interfaces, high and low fidelity prototyping, improving current application interfaces with data-driven design, liaising with developers, marketers and members of the quality assurance team to identify areas for improvement.

CARBOHYDRATES ANIMATION

I was briefed to create an animation for the Low Carb Program; the main product of Diabetes Digital Media. This animation would support the narritive revealing the impact of starchy carbohydrates on the body, along with the roles of insulin and glucose within the fat burning process.

I created the animation using Adobe After Effects, paired with svg's created using Adobe Illustrator. I initially created a storyboard no paper which I then duplicated onto Indesign artboards. Over the following two weeks I would go about receiving feedback and making amends until I was able to export the project with extra material for video editors to be able to cut to and from.

PRODUCT ONBOARDING

I was briefed to create an animation that would ease the process of introducing new users to our product, familiarising them with product features, and helping them become productive and proficient.

The product walkthrough is used to help consumers to navigate the app, and also to help developers to correctly implement features. I created these animations which would both be given to developers, and to be placed on the software's marketing website.